Senior Technical Designer

Regular/Full-Time

Posted 01.01.2014

WE ARE LOOKING FOR A SENIOR TECHNICAL DESIGNER FOR AN UNANNOUNCED TITLE 

REQUIREMENTS:

  • Join a talented team working on exciting new projects in an open, creative environment
  • Own and implement game content, including scripting and passives
  • Own and implement game systems, from identifying requirements through to hands-on problem solving
  • Work closely with design and engineering teams on tools, pipeline and workflow
  • Discover, define and share information and best practices across the team
  • Strong text-based scripting or programming background
  • Working knowledge of the game production pipeline in order to communicate effectively with other team members
  • Ability to troubleshoot relentlessly, chasing down issues on behalf of the team
  • Attend and/or lead design-specific discussions concerning design reviews and design issues
  • Collaborate with Design Director, Leads and Design Manager during the product development cycle on creative and/or production related topics
  • Contribute, as needed, in all educational meetings for in-house staff on new technical issues and tools
  • Communicate thoroughly to ensure good working relationships with the other Designers, Design Director, Game Director, Design Manager, Art Director, Lead Artist, Lead Programmer, Lead Animator, etc. 
  • Drive and follow the progress of owned areas of the game
  • Possess working knowledge of Maya (or similar 3D package), engine tools and processes

REQUIRED EXPERIENCE / EDUCATION:

  • 7 plus years in game development

PREFERRED EXPERIENCE / EDUCATION:

  • At least 3 years in Tech Design specific role
  • Some tools development experience
  • Computer Science undergraduate degree

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